WORKING FRACTAL!!!!!!!!!!!!

This commit is contained in:
Савелій Савёнак
2023-01-03 18:32:30 +03:00
parent 1d2645531d
commit 17db4dc996
4 changed files with 60 additions and 24 deletions

View File

@@ -5,9 +5,11 @@ namespace FractalTreeGtk.Draw
internal class Branch : CairoObjective.DrawObjects.Line
{
public bool left;
public Branch(double x1, double y1, double x2, double y2, bool left) : base(x1, y1, x2, y2)
public double degree;
public Branch(double x1, double y1, double x2, double y2, bool left, double degree) : base(x1, y1, x2, y2)
{
this.left = left;
this.degree = degree;
}
}
}

View File

@@ -1,4 +1,5 @@
using System;
using System.ComponentModel.DataAnnotations;
using System.Threading;
using System.Threading.Tasks;
@@ -6,11 +7,11 @@ namespace FractalTreeGtk.Draw
{
internal class Fractal
{
double Length = 50;
double deg = 0.3;
double Length = 100;
double MainDegree = 0.4;
int levels;
int level = 0;
double deltaLength = 2;
double deltaLength = 5;
public Branch[][] Fractallines;
public Fractal(int levels)
{
@@ -23,7 +24,7 @@ namespace FractalTreeGtk.Draw
Fractallines[level] = new Branch[Convert.ToInt32(Math.Pow(2, level))];
for (int i = 0; i < Fractallines[level].Length; i++)
{
Fractallines[level][i] = new Branch(0, 0, 0, -Length, true);
Fractallines[level][i] = new Branch(0, 0, 0, -Length, true, 0);
}
level++;
NextLevel();
@@ -31,32 +32,48 @@ namespace FractalTreeGtk.Draw
private void NextLevel()
{
Length -= deltaLength;
Fractallines[level] = new Branch[Convert.ToInt32(Math.Pow(2, level))];
int x = 0;
for (int i = 0; i < Fractallines[level - 1].Length; i++)
{
double Degree = Fractallines[level - 1][i].degree;
if (Fractallines[level - 1][i].left)
{
double leftdegree = MainDegree + Degree;
double rightdegree = -MainDegree + Degree;
Fractallines[level][x] = new Branch(
Fractallines[level - 1][i].X2, Fractallines[level - 1][i].Y2,
-(Math.Sin(deg + deg * (level-1)) * Length) + Fractallines[level - 1][i].X2, -(Math.Cos(deg + deg * (level - 1)) * Length) + Fractallines[level - 1][i].Y2
, true);
Fractallines[level - 1][i].X2,
Fractallines[level - 1][i].Y2,
-(Math.Sin(leftdegree) * Length) + Fractallines[level - 1][i].X2,
-(Math.Cos(leftdegree) * Length) + Fractallines[level - 1][i].Y2,
true,
leftdegree);
Fractallines[level][++x] = new Branch(
Fractallines[level - 1][i].X2, Fractallines[level - 1][i].Y2,
-(Math.Sin(-deg + deg * (level-1)) * Length) + Fractallines[level - 1][i].X2, -(Math.Cos(-deg + deg * (level - 1)) * Length) + Fractallines[level - 1][i].Y2
, false);
Fractallines[level - 1][i].X2,
Fractallines[level - 1][i].Y2,
-(Math.Sin(rightdegree) * Length) + Fractallines[level - 1][i].X2,
-(Math.Cos(rightdegree) * Length) + Fractallines[level - 1][i].Y2,
false,
rightdegree);
}
else
{
double leftdegree = -(MainDegree - Degree);
double rightdegree = -(-MainDegree - Degree);
Fractallines[level][x] = new Branch(
Fractallines[level - 1][i].X2, Fractallines[level - 1][i].Y2,
-(Math.Sin(deg - deg * (level - 1)) * Length) + Fractallines[level - 1][i].X2, -(Math.Cos(deg - deg * (level - 1)) * Length) + Fractallines[level - 1][i].Y2
, true);
Fractallines[level - 1][i].X2,
Fractallines[level - 1][i].Y2,
-(Math.Sin(leftdegree) * Length) + Fractallines[level - 1][i].X2,
-(Math.Cos(leftdegree) * Length) + Fractallines[level - 1][i].Y2,
true,
leftdegree);
Fractallines[level][++x] = new Branch(
Fractallines[level - 1][i].X2, Fractallines[level - 1][i].Y2,
-(Math.Sin(-deg - deg * (level - 1)) * Length) + Fractallines[level - 1][i].X2, -(Math.Cos(-deg - deg * (level - 1)) * Length) + Fractallines[level - 1][i].Y2
, false);
-(Math.Sin(rightdegree) * Length) + Fractallines[level - 1][i].X2,
-(Math.Cos(rightdegree) * Length) + Fractallines[level - 1][i].Y2,
false,
rightdegree);
}
x++;
}